COMPONENT = gb.opengl include $(top_srcdir)/component.am gblib_LTLIBRARIES = gb.opengl.la INCLUDES = @OPENGL_INC@ gb_opengl_la_LIBADD = @OPENGL_LIB@ gb_opengl_la_LDFLAGS = -module @LD_FLAGS@ gb_opengl_la_SOURCES = \ main.h main.c gb.gl.h gb.gl.c \ GL.h GL.c \ GLinit.c GLinit.h \ GLinfo.h GLinfo.c \ GLclipping.c GLclipping.h \ GLcolorLighting.h GLcolorLighting.c \ GLcoordTransf.h GLcoordTransf.c \ GLdisplayList.h GLdisplayList.c \ GLfog.h GLfog.c \ GLframeBufferOps.h GLframeBufferOps.c \ GLmodesExec.h GLmodesExec.c \ GLprimitives.h GLprimitives.c \ GLpixelOperations.h GLpixelOperations.c \ GLrasterization.h GLrasterization.c \ GLtextureMapping.h GLtextureMapping.c \ GLselectPixmap.h GLselectPixmap.c \ GLU.h GLU.c \ GLUcoordTransf.h GLUcoordTransf.c \ GLUtextureImage.h GLUtextureImage.c