/*************************************************************************** sound.h Sound routines (c) 2000-2007 Benoit Minisini This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ***************************************************************************/ #ifndef __SOUND_H #define __SOUND_H #include "gambas.h" #include "SDL.h" #include "SDL_mixer.h" #ifndef __SOUND_C extern GB_DESC CSoundDesc[]; extern GB_DESC CMusicDesc[]; extern GB_DESC CChannelDesc[]; extern GB_DESC CChannelsDesc[]; #else typedef struct { Mix_Music *music; int rate; Uint16 format; int channels; int buffers; } SOUND_INFO; #endif #define MAX_CHANNEL 32 typedef struct { GB_BASE ob; Mix_Chunk *chunk; } CSOUND; typedef struct { GB_BASE ob; int channel; CSOUND *sound; } CCHANNEL; void SOUND_init(void); void SOUND_exit(void); #endif /* __SOUND_H */