Index: foobillard-3.0a/src/ball.c =================================================================== --- foobillard-3.0a.orig/src/ball.c 2006-10-12 16:42:39.000000000 +0200 +++ foobillard-3.0a/src/ball.c 2006-10-12 16:42:48.000000000 +0200 @@ -1821,6 +1821,7 @@ } else if( options_cuberef && cuberef_binds!=0 ){ glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cuberef_binds[i]); #ifdef GL_VERTEX_PROGRAM_NV +#ifdef USE_BALL_FRESNEL { myvec cam_pos2; // cam_pos2=vec_scale(vec_unit(vec_diff(cam_pos,balls.ball[i].r)),BALL_D/2.5); @@ -1829,6 +1830,7 @@ BALL_D/2.0,BALL_D/2.5,0,0 ); } #endif +#endif draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,0); }else{ draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,0); Index: foobillard-3.0a/src/evaluate_move.c =================================================================== --- foobillard-3.0a.orig/src/evaluate_move.c 2006-10-12 16:42:43.000000000 +0200 +++ foobillard-3.0a/src/evaluate_move.c 2006-10-12 16:42:48.000000000 +0200 @@ -385,6 +385,11 @@ int ball_out; int other_player=(act_player==1)?0:1; int b1hit = BM_get_1st_ball_hit(); if (b1hit>=8) b1hit=1; + if(st.to_play==SN_DONE) + { + BM_reset_move_info(); + return; + } if( player[act_player].place_cue_ball ) player[act_player].place_cue_ball=0; printf("EVAL start\n");