# THE TUD PROJECT PAGE

## Overview:

The game is developed under Linux with C++. Because of the project is quite old we didn't use the Standard C++ Library too much. This means:
STL almost not used. Iostream rarely used. Instead self written lists and streams.
The game is quite modular. Which should make porting easier. F.e. we use a own graphics modul which is system independet except of another modul based on it which opens a window and copies a linear memory block into it.
Also this modul catches the mouse events and translates them into a text which is put into a stream.

## Members of the project:

Jens Thiele(Maintainer, Graphics and Main Coding)
Erik Thiele(TCP/IP Modul, Sound?, GGI-Port)
Sebastian Stark(Porting to Windows)
Bjoern Augustsson(Porting to Solaris)
Petter Reinholdtsen(Porting to Irix)
And you if you want to.

## State:

Yeah ! - 0.8.0 is out ! (I think this is nearly playable).

## What you can do

- Create a better Makefile
- I am still searching for an ftp and www account and a place for the tudserver
- Painting better graphics (The landscape !)
- Construct new vehicles and objects
- Port it to other platforms
- What you wanna do

  ## How to start

- Extending TUD without modifying the source code
- Getting an Overview of the Sources
  You want to join ?
  Yes => Mail message
  No => Go to the TUD Homepage

  Last modified: Fri Jan 8 20:13:53 CET 1999