THE TUD PROJECT PAGE

Overview:

The game is developed under Linux with C++. Because of the project is quite old we didn't use the Standard C++ Library too much. This means:
STL almost not used. Iostream rarely used. Instead self written lists and streams.
The game is quite modular. Which should make porting easier. F.e. we use a own graphics modul which is system independet except of another modul based on it which opens a window and copies a linear memory block into it.
Also this modul catches the mouse events and translates them into a text which is put into a stream.

Members of the project:

Jens Thiele(Maintainer, Graphics and Main Coding)
Erik Thiele(TCP/IP Modul, Sound?, GGI-Port)
Sebastian Stark(Porting to Windows)
Bjoern Augustsson(Porting to Solaris)
Petter Reinholdtsen(Porting to Irix)
And you if you want to.

State:

Yeah ! - 0.8.0 is out ! (I think this is nearly playable).

What you can do

  • Create a better Makefile
  • I am still searching for an ftp and www account and a place for the tudserver
  • Painting better graphics (The landscape !)
  • Construct new vehicles and objects
  • Port it to other platforms
  • What you wanna do

    How to start

  • Extending TUD without modifying the source code
  • Getting an Overview of the Sources




    You want to join ?

    Yes => Mail message

    No => Go to the TUD Homepage


    Jens Thiele
    Last modified: Fri Jan 8 20:13:53 CET 1999